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A house (or home) is a structure built by the player that town NPCs require in order to spawn, with one house required per NPC. A structure must meet several requirements in order to function as a house (see details below). The player can check if a structure meets the requirements by using the housing menu's top button, labeled with a question mark ("?"). NPCs generally retreat to their houses at night and remain in them until dawn. They will also retreat to their houses when it rains and during any event.
The Guide will appear upon starting a new world, and if killed, he will require a house in order to respawn. The Old Man, the Traveling Merchant, and the Skeleton Merchant do not require houses.
Similarly, the Guide, Angler, Goblin Tinkerer, Tavernkeep, Mechanic, Stylist, Wizard, Tax Collector, and Golfer will each make their initial appearances regardless of available housing. Once initially found, each will require a suitable house before respawning.
Certain naturally-generated structures can serve as houses and may inadvertently attract NPCs if players have placed light sources within them. These can include Floating Island structures, Living Tree treasure rooms, and the structures in the underworld. NPCs can be moved from these to the player's structures using the housing menu.
The requirements for a player-selected Bed to work as a spawn point are similar to those for NPC housing, but weaker; players do not need furniture beyond the Bed. See the Beds page for full details.
Looking for some cool Terraria house designs? Building a house is one of the first things you’ll do in Terraria, and one of the most important steps towards survival. As Terraria operates on a day and night cycle, building a shelter for your first night in Terraria will keep you safe from any wandering foes. As you branch out from your starter shelter, trying your hand at more elaborate Terraria house designs can be a challenging part of one of the best crafting games on PC.
Building more Terraria houses is also very necessary, as they attract NPCs that provide useful skills such as selling items. NPCs will want their own area so as you build more houses, you’ll soon have a bustling town full of working villagers. Building homes for all the NPCs to raise Terraria NPC happiness and attracting new ones will require a lot of resources, time, and effort – especially if you want to build individual houses for each NPC. We recommend building an all-in-one housing development to host your new townsfolk, these structures work like a block of flats, so each NPC has an apartment. This will save you a huge amount of time finding and accessing each vendor.
Of course, we want our town to look pretty and although our NPCs will be satisfied with a small space, these Terraria housing designs can give your town an edge that our little NPCs will be proud to call home.
This versatile Terraria castle combines a solid base for your NPCs to set up shop with an intricate and decorative castle built on top. Made of thick stone slabs and fences, this medieval tower makes a perfect home for your wizards, knights, and alchemists.
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